So Arthouse Converter asked whether he should put Game of Throne: Episode I (Tell Tale) in his Game of 2014 Awards. I responded,
Why would that be Game of the Year?
It’s really badly put together…
It’s short. It’s rigid. It’s not a game.
It’s short with only 2.5 hours of content.
its such a rigid world i think, the setting. Like its based on a setting that George R.R. Martin created, which already is pretty much set in stone. What really could Tell Tale have contributed to make the experience that much better?
Arthouse Converter told me,
In Game of Thrones, you’re constantly put in difficult decisions and figuring out how to save people
Sure, but Game of Thrones is basically on rails the whole game with set choices
I mean there’s on rails video games too, but I feel like the episodic games are on rails when they don’t advertise to be.
It’s not really a game consisting of one Quick Time Event sequence then put completely in virtual “choose your adventure” novel mode. Most of the decisions don’t factor in for this portion of the game that you paid for.
It could be considered an interactive experience. But a game? No. It’s sorta like Phoenix Wright. Sure. But there isn’t too much agency, which i feel like you have to really look for in a game.
- Hideo Kojima
- Will Wright, especially the Sims
- Dear Esther
Yeah. They’re interactive experiences i feel like it’s a completely different genre altogether.
Arthouse Converter can tell me all about how Game of Thrones has this excellent story, but Dark Souls II did it better.